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	<title>Comments on: Follow-up on the &#8220;Happy Birthday KDE!&#8221; Post</title>
	<atom:link href="http://irfanhabib.com/blog/2006/10/16/follow-up-on-the-happy-birthday-kde-post/feed/" rel="self" type="application/rss+xml" />
	<link>http://irfanhabib.com/blog/2006/10/16/follow-up-on-the-happy-birthday-kde-post/</link>
	<description>On Mac, Linux, Grid, Virtualization and Software Technology</description>
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		<title>By: Apache Secrets</title>
		<link>http://irfanhabib.com/blog/2006/10/16/follow-up-on-the-happy-birthday-kde-post/comment-page-1/#comment-202</link>
		<dc:creator>Apache Secrets</dc:creator>
		<pubDate>Fri, 12 Jan 2007 04:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://irfan.phantomos-vi.com/?p=25#comment-202</guid>
		<description>Obviously I\&#039;m not alone here with regard to an interest in apache.   What an interesting subject.  Thanks for your thoughtful insights.</description>
		<content:encoded><![CDATA[<p>Obviously I\&#8217;m not alone here with regard to an interest in apache.   What an interesting subject.  Thanks for your thoughtful insights.</p>
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		<title>By: Helen</title>
		<link>http://irfanhabib.com/blog/2006/10/16/follow-up-on-the-happy-birthday-kde-post/comment-page-1/#comment-201</link>
		<dc:creator>Helen</dc:creator>
		<pubDate>Thu, 04 Jan 2007 12:40:39 +0000</pubDate>
		<guid isPermaLink="false">http://irfan.phantomos-vi.com/?p=25#comment-201</guid>
		<description>Grief can take care of itself, but to get the full value of a joy you must have somebody to divide it with. So always find people to share your joy, and they will be there in time to grief you.</description>
		<content:encoded><![CDATA[<p>Grief can take care of itself, but to get the full value of a joy you must have somebody to divide it with. So always find people to share your joy, and they will be there in time to grief you.</p>
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		<title>By: Ryan Morehart</title>
		<link>http://irfanhabib.com/blog/2006/10/16/follow-up-on-the-happy-birthday-kde-post/comment-page-1/#comment-200</link>
		<dc:creator>Ryan Morehart</dc:creator>
		<pubDate>Thu, 19 Oct 2006 10:32:13 +0000</pubDate>
		<guid isPermaLink="false">http://irfan.phantomos-vi.com/?p=25#comment-200</guid>
		<description>@Krammer

Hm... I stand (mostly) corrected. Anyways, my point was  I don&#039;t like the signals and slots concept because it (esentially) extends C++. I&#039;ve never done extremely in depth Qt programming so all I know/knew is that you have to run qmake before make. :)

Just defending my, and a lot of other people&#039;s, view about the stuff which comes with KDE: (sorry, don&#039;t want to start a flame war here, but I am quoted in the post. Right of reply and all that. ;&gt;)

Yes, you can customize what exactly you get with it, but say you install KDE* from the Ubuntu repos (starting from an ubuntu, not kubuntu, base, obviously). It depends on a bazillion things, most of which I&#039;ll never use. I could go through and individually select each package, but how do I know what&#039;s important (such as the control panel) and what&#039;s not (such as that silly &quot;kwin&quot; game**)?

Ryan Morehart, AKA traherom
(spell my last name backwards... there ya go)

* Let&#039;s assume I don&#039;t want to go the &quot;apt-get install kubuntu&quot; route because I don&#039;t want to bork my entire install with a weird hybrid of the two.

** Yes, I am aware that&#039;s the window manager. But is the fact that it is important blazingly obvious?</description>
		<content:encoded><![CDATA[<p>@Krammer</p>
<p>Hm&#8230; I stand (mostly) corrected. Anyways, my point was  I don&#8217;t like the signals and slots concept because it (esentially) extends C++. I&#8217;ve never done extremely in depth Qt programming so all I know/knew is that you have to run qmake before make. <img src='http://irfanhabib.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Just defending my, and a lot of other people&#8217;s, view about the stuff which comes with KDE: (sorry, don&#8217;t want to start a flame war here, but I am quoted in the post. Right of reply and all that. ;&gt;)</p>
<p>Yes, you can customize what exactly you get with it, but say you install KDE* from the Ubuntu repos (starting from an ubuntu, not kubuntu, base, obviously). It depends on a bazillion things, most of which I&#8217;ll never use. I could go through and individually select each package, but how do I know what&#8217;s important (such as the control panel) and what&#8217;s not (such as that silly &#8220;kwin&#8221; game**)?</p>
<p>Ryan Morehart, AKA traherom<br />
(spell my last name backwards&#8230; there ya go)</p>
<p>* Let&#8217;s assume I don&#8217;t want to go the &#8220;apt-get install kubuntu&#8221; route because I don&#8217;t want to bork my entire install with a weird hybrid of the two.</p>
<p>** Yes, I am aware that&#8217;s the window manager. But is the fact that it is important blazingly obvious?</p>
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		<title>By: Kevin Krammer</title>
		<link>http://irfanhabib.com/blog/2006/10/16/follow-up-on-the-happy-birthday-kde-post/comment-page-1/#comment-199</link>
		<dc:creator>Kevin Krammer</dc:creator>
		<pubDate>Mon, 16 Oct 2006 20:07:12 +0000</pubDate>
		<guid isPermaLink="false">http://irfan.phantomos-vi.com/?p=25#comment-199</guid>
		<description>Some clarification on the &quot;signals and slots&quot; part.

qmake is not a preprocessor, it is a makefile generator, like cmake or autoconf/automake. A developer can always use a different buildsystem or write Makefiles manually, just like with any other library.

What the person probably meant is MOC, which isn&#039;t a preprocessor either, but a code generator. It generates C++ code based on markup in the code. Obviously a developer can write this code manually as well, but it is usually more convenient to concentrate on the domain specific problems and let tools handle the boring parts.</description>
		<content:encoded><![CDATA[<p>Some clarification on the &#8220;signals and slots&#8221; part.</p>
<p>qmake is not a preprocessor, it is a makefile generator, like cmake or autoconf/automake. A developer can always use a different buildsystem or write Makefiles manually, just like with any other library.</p>
<p>What the person probably meant is MOC, which isn&#8217;t a preprocessor either, but a code generator. It generates C++ code based on markup in the code. Obviously a developer can write this code manually as well, but it is usually more convenient to concentrate on the domain specific problems and let tools handle the boring parts.</p>
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